Between Light And Darkness
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Context :
We created this game for the game laboratory class. We were 7 person working on the project for 3 month. Our reflexions and exchanges leaded us to a horror puzzle game type. More precisely, we wanted the player to escape from a school like an escape room with a monster running after him. That is the more ambitious project i worked on until now.
Loving puzzles games (Like Zelda) and escape rooms , I really wanted to work on a project like this.
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My tasks :​
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Debugging
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Puzzles conception
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Puzzles level design (position on map)
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Puzzle implementation (Scriptable Objects) :
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Padlocks (movement, encryption/decryption, foreground with background blurry effect);
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Lovers puzzle (code)
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Gymnasium => Get banners to shut the light off making the appearance of phosphorescent numbers
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Give cheese to a raven and get a key (reference "Fable de la fontaine")
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PLAYABLE VERSION LINK : ​
https://gamejolt.com/games/BLaD/409268
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